Knuckle Cracker

Creeper World 3 => The Coder's Corner => Topic started by: FluroM on January 07, 2018, 10:46:25 AM

Title: How to make realistic flying unit?
Post by: FluroM on January 07, 2018, 10:46:25 AM
I want to make realistic curving flying unit. Like if the flying unit want to turn left it make a big quatercircle. And to start turning in the right moment
Title: Re: How to make realistic flying unit?
Post by: Builder17 on January 07, 2018, 01:00:43 PM
Sounds hard to do, what you are going to use it for? :)
Title: Re: How to make realistic flying unit?
Post by: FluroM on January 07, 2018, 01:27:40 PM
To make a enemy ship that will defence inhibitor if you or anticreeper get to close.
Title: Re: How to make realistic flying unit?
Post by: Builder17 on January 07, 2018, 02:32:04 PM
And do you know how to use CRPL scripts?

Attached script under.
Title: Re: How to make realistic flying unit?
Post by: FluroM on January 08, 2018, 10:46:02 AM
And can here be a script that make a strafer move? (optional)
Title: Re: How to make realistic flying unit?
Post by: Karsten75 on January 08, 2018, 11:02:51 AM
Planetfall asked me to link you to this thread:

http://knucklecracker.com/forums/index.php?topic=15387.msg112642#msg112642
Title: Re: How to make realistic flying unit?
Post by: FluroM on January 09, 2018, 02:30:21 PM
Thanks