Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on April 19, 2010, 05:05:05 PM

Title: Custom Map: UWII-10-Finest Hour
Post by: AutoPost on April 19, 2010, 05:05:05 PM
This topic is for discussion of map: UWII-10-Finest Hour (http://knucklecracker.com/creeperworld/mapcomments.php?id=1578)
(http://knucklecracker.com/creeperworld/thumb.php?id=1578) (http://knucklecracker.com/creeperworld/mapcomments.php?id=1578)

Author: ThePhantom (http://knucklecracker.com/creeperworld/viewmaps.php?author=ThePhantom)

Desc:
This is it. It's all in. There's no turning back. Will the war finally end, or will all their efforts be in vain.

Units: Deciple, Oxide, Butcher, Goldwing, RC

Characters: Cody, Ian, Jackson, Alen, Zeroth, The Great One
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: RealAndy on April 20, 2010, 06:12:38 PM
Slowed down my computer majorly for most of it.  Got to the totems and were completely confused on how to connect them, so left it overnight.  When I woke up this morning I realised how it could be done.

Then thought "Wow, you are one sick, twisted, evil...... genius".  6 out of 5 for the ending, it absolutely blew me away.  Didn't really follow the story but I could see how the ending would fit in.  Have still yet to finish it, can see it may take some time.

Congratulations, an amazing map, although 'expert only' may be more appropriate, can't imagine many players looking for a medium map would have the patience.

Andy
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: ThePhantom on April 21, 2010, 10:18:11 PM
Thanks man. :) I thought with the twist in it it would make it medium but when you put it that way idk
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: JOstrach on April 24, 2010, 09:36:02 PM
I liked the map, but I did not like having to wait for the emitters to quit before I could advance. Is there another way? How did the guy with the 45 min. time do it? Just curious. Finished it at 63 min. don't know how you could do it faster.
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: ThePhantom on April 25, 2010, 12:44:19 PM
you float it after building two relays and try to keep OC centered as much as you can (and build relays inside the area
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: Xenomrph on April 29, 2010, 01:46:08 AM
Quote from: ThePhantom on April 25, 2010, 12:44:19 PM
you float it after building two relays and try to keep OC centered as much as you can (and build relays inside the area
I'm confused, what does this mean?
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: ThePhantom on May 02, 2010, 05:07:51 PM
by building relays inside where the totems are and putting relays next to the craz walls then floating OC between the two outside and two inside you can float a victory
Title: Re: Custom Map: UWII-10-Finest Hour
Post by: fridge on July 13, 2011, 06:58:36 PM
ok, here how I made it:

(click to show/hide)
a
First take odin and fly in front of the big creeper, take one sam with you. Our aim is the Thor ! Yes it works ! Sit down with odin, bridge with the sam, so sam and odin have contact and make one collector in front of the thor.

Got that. Then collect artifacts, then go to the center again, sit down, make some green barrels for ernergy (300) and than bridge with sam to start the totems   Crazy, uhh ?