Knuckle Cracker

Particle Fleet => Map Makers, Ship Builders, and Coders => Topic started by: kajacx on November 13, 2017, 11:09:09 AM

Title: [Library, PRPL] Custom module example: Bomb spawner
Post by: kajacx on November 13, 2017, 11:09:09 AM
I ginally got around to make the bomb spawner into a custom module. Place the "zz_adder_BombsModule.prpl" script on any core on the map (place it only once, though), and place the "zz_robot_BombsModule.prpl" on a core that you place under a ShipSpawner if you want to make it work for NPC ships.

You can download the images from here (https://knucklecracker.com/forums/index.php?topic=26963).
Title: Re: [Library, PRPL] Custom module example: Bomb spawner
Post by: FOXX on November 13, 2017, 01:07:12 PM
Sooner or later i'm going to add this to a Map.