Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 04, 2017, 01:48:49 PM

Title: Custom Map #4974: Triangles. By: BilboGCL
Post by: AutoPost on November 04, 2017, 01:48:49 PM
This topic is for discussion of map #4974: Triangles
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4974)

Author: BilboGCL
Size: 132x197

Desc:
Y'all know what happens when you shoot digitalis. If not, you'll know shortly therafter you've tried. /*SAVE OFTEN*/
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: yum-forum on November 05, 2017, 07:52:29 AM
Evil Triangles!  :)
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: BilboGCL on November 05, 2017, 10:54:13 AM
As long as you don't touch them, they're pretty harmless ;D
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: yum-forum on November 05, 2017, 12:33:53 PM
Yes, but in map no INHIBITOR and You have to contact with its...
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: D0m0nik on November 05, 2017, 01:35:47 PM
Epic battle Bilbo, thanks!
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: GoodMorning on November 05, 2017, 03:42:37 PM
Sigh. I missed a Pulse Cannon guarding my Forge, and then upgraded range. The phrase "shoot oneself in the foot" comes to mind.

Here's a little advice for others:
Power. More power. Backup Reactor fields.

Also, terp a wall between yourself and those triangles until you have a few PZ Berthas.
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: BilboGCL on November 05, 2017, 05:44:53 PM
Glad you've enjoyed it (more or less)!
And, oh, yes - increasing range is maybe not the best idea... ::)
Spoiler
However, I prefer to nullify each line of 'triangles of death' with pre-built, unarmed nullifiers and a big army of mortars and cannons right behind, fire rate 5 is great ;)
[close]


Greetings from The Shire!
Title: Re: Custom Map #4974: Triangles. By: BilboGCL
Post by: GoodMorning on November 05, 2017, 06:28:16 PM
Bah! Leave it 'til the end, then Nullify every triangle at once and be gone before the wave hits.

I didn't - too much like hard work.