https://www.youtube.com/watch?v=IxRfDtaot5U
Watch the first 10 minutes. How should the creeper behave in these situations? Can we have maps with those kinds of waves?
If you had simply asked how the creeper behaves in the two-slot experiment, I could have answered you without wasting 15 minutes of my time.
This does however give a starting point for my question(if there is a better thread, point me at it).
Given the new creeper behaviour, how adjustable is it? Could I, for example, make it behave like liquid helium(crawls up things)?
Not really sure what parts of the simulation will be exposed for user control.