Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 29, 2017, 10:01:47 AM

Title: Custom Map #4952: Universe corruption. By: builder17
Post by: AutoPost on October 29, 2017, 10:01:47 AM
This topic is for discussion of map #4952: Universe corruption
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4952)

Author: builder17
Size: 61x128

Desc:
#NoCRPL #Hard Check forum for tips
Title: Re: Custom Map #4952: Universe corruption. By: builder17
Post by: Builder17 on October 29, 2017, 10:37:46 AM
Start by landing CN to left center area and build collectors, reactors, one terp and beams.

Second CN to lower left, build nullifier inside box there to nullify emitter.

After emitter is nullified, clear creeper and nullify spore tower.

Build beams and other buildings to lower left.

Build forge to center left and use guppy(spores don't target landed guppy)  to supply totems.

Spoiler
Use terp in left center to terp places for two nullifiers.
[close]

More tips needed?
Title: Re: Custom Map #4952: Universe corruption. By: builder17
Post by: Loren Pechtel on November 02, 2017, 11:04:35 PM
Bug:  There are walls to keep the creeper off the totems for a while--but there's no source of creeper to enter.  They stay clear for the whole game.
Title: Re: Custom Map #4952: Universe corruption. By: builder17
Post by: Builder17 on November 03, 2017, 11:11:25 AM
Walls are decoration and it's remake of campaign map part (more accurately Choix) :) Thanks for feedback!
Title: Re: Custom Map #4952: Universe corruption. By: builder17
Post by: Keeper Decagon on November 03, 2017, 02:44:12 PM
I liked this map. There is something about little, bite-size map chunks that I just find fascinating. :P
Title: Re: Custom Map #4952: Universe corruption. By: builder17
Post by: Builder17 on November 03, 2017, 04:14:44 PM
Thanks!
Title: Re: Custom Map #4952: Universe corruption. By: builder17
Post by: Builder17 on November 05, 2017, 02:31:14 PM
Different version of this with experimental sun-emitters (not in final state yet)