Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on October 24, 2017, 03:26:26 AM

Title: Custom Map #920: apokinator. By: replicator
Post by: AutoPost on October 24, 2017, 03:26:26 AM
This topic is for discussion of map #920: apokinator
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=920)

Author: replicator
Size: 480x270

Desc:
fight!
Title: Re: Custom Map #920: apokinator. By: replicator
Post by: Hilol1000 on October 24, 2017, 11:10:54 AM
It's okay... There is no sense of progression in your map because we get all of the OP ships at the start. Why is the end emitters enclosed in a box witch I can't get to? I give your map a 5. Also thanks for using my MCC ship.
Title: Re: Custom Map #920: apokinator. By: replicator
Post by: wfo92gt on October 25, 2017, 08:27:07 AM
OK, so how the hell do you get the last emitter in the upper-left corner of the box? Got all of them except that by sacrificing omni after omni on the one part of the box that you can land an omni on, but they can't reach that last one...
Title: Re: Custom Map #920: apokinator. By: replicator
Post by: FOXX on October 25, 2017, 09:03:21 AM
Maybe you have to use Rockburner Tech to reach that Emitter.
Title: Re: Custom Map #920: apokinator. By: replicator
Post by: wfo92gt on October 25, 2017, 09:33:43 AM
Would be nice, if Rock Burner wasn't locked out... I'm all for puzzle and problem solving, but this is silly
Title: Re: Custom Map #920: apokinator. By: replicator
Post by: FOXX on October 25, 2017, 10:22:50 AM
Aaahh, didnt know that. [haven't played this map]
Guess maybe who played knows the 'thing' to do ......
Title: Re: Custom Map #920: apokinator. By: replicator
Post by: djmuler on October 27, 2017, 08:31:15 AM
you need to think outside the box,
Spoiler
Maybe moving ships aroud to lathe all the emitters
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