Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 21, 2017, 01:17:27 PM

Title: Custom Map #4922: For achievement. By:
Post by: AutoPost on October 21, 2017, 01:17:27 PM
This topic is for discussion of map #4922: For achievement
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4922)

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Size: 128x84

Desc:
Title: Re: Custom Map #4922: For achievement. By:
Post by: Sorrontis on October 21, 2017, 05:13:27 PM
why?
Title: Re: Custom Map #4922: For achievement. By:
Post by: yum-forum on October 21, 2017, 05:27:36 PM
Quote from: Sorrontis on October 21, 2017, 05:13:27 PM
why?

Perhaps somebody can read message on the picture...  :D
Title: Re: Custom Map #4922: For achievement. By:
Post by: GameGibu on October 21, 2017, 05:38:20 PM
Why does this type of thing seem like a good idea to almost every new person who starts map editing?
Title: Re: Custom Map #4922: For achievement. By:
Post by: GoodMorning on October 21, 2017, 05:46:00 PM
Peace, everyone. Achievement maps lack creativity, but are speedily redacted.
Title: Re: Custom Map #4922: For achievement. By:
Post by: D0m0nik on October 21, 2017, 06:35:52 PM
I still don't understand what achievements are, how are they rewarded and where? I don't see anything in the main game about it. Steam? The maps are an annoyance though and I report them regularly.
Title: Re: Custom Map #4922: For achievement. By:
Post by: GoodMorning on October 21, 2017, 06:57:25 PM
Steam.
Title: Re: Custom Map #4922: For achievement. By:
Post by: Karsten75 on October 21, 2017, 07:55:21 PM
Backstory: Achievements are popular on sites like Steam and Kongregate. So when this game launched on Steam, Virgil wanted to everything he could to improve the game's chances in the highly competitive Steam environment.  Result was a lot of achievements - some was aimed at helping the player develop skills, some were endurance awards and some were - misdirected. So instead of teaching people how to make and submit maps, one achievement rewards the player for posting a no-effort map in Colonial Space.

It then falls on the community to report the map (with a rationale) and then when a sufficient mass of reports (with a reason) is received, the map is redacted.
Title: Re: Custom Map #4922: For achievement. By:
Post by: Sorrontis on October 21, 2017, 08:56:31 PM
Oh, that makes sense. I never pay attention to steam achievements. They don't make my life any more interesting. Now, in game achievements that affect the game (like boost in RPGs), that is pretty cool.
Title: Re: Custom Map #4922: For achievement. By:
Post by: D0m0nik on October 22, 2017, 03:35:10 AM
Thanks for the explanation.  :)
Title: Re: Custom Map #4922: For achievement. By:
Post by: FOXX on October 22, 2017, 11:10:13 AM
Good explanation indeed.
But personally, i don't go for the achievements.
Title: Re: Custom Map #4922: For achievement. By:
Post by: GoodMorning on October 22, 2017, 04:58:05 PM
A few are enjoyable, or encourage one to lift one's game. "Beat Farbor early", say.