This topic is for discussion of map #4913: A Hop, Skip and a Creep
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4913)
Author: GameGibu
Size: 193x150
Desc:
I'm at it again, so I came up with something new to torment Skars. Shields, Snipers and beams all have some effect on the Jumper, so keep those in good supply. Not meant to be a hard map, you just gotta chase down the jumper or lure it into a trap. Much Loves, GameGibu #GameGibu #Dialogue #Background #CRPL #Spores #Custom #NoRunners
Bit easy this one for such a big map.
Spoiler
The beams did nothing for me though but the sniper totaly stopped the floating emitter making it an easy kill
Quote from: D0m0nik on October 19, 2017, 01:54:42 PM
Spoiler
The beams did nothing for me though but the sniper totaly stopped the floating emitter making it an easy kill
I'm sorry, worked for hours trying to get rid of that bug and it just wouldn't go away, so I just hoped nobody would notice... The code's in a post in The Coder's Corner (http://knucklecracker.com/forums/index.php?board=25.0), mayeb you can find the bug? I think that actually the sniper doesn't stop targeting the core if it manages to fire while the jumper is moving, but that's just a slightly different bug as far as I've been able to test.
I am of no use for bug spotting I'm afraid, I know nothing of crpl or any code for that matter!