Knuckle Cracker

Creeper World 3 => The Coder's Corner => Topic started by: Builder17 on August 03, 2017, 12:45:18 PM

Title: Spores that target closest unit
Post by: Builder17 on August 03, 2017, 12:45:18 PM
For some unknown reason that script attached under doesn't change target before target is destroyed.

Edit: New scripts, version 2 seems to work but is workaround.
Title: Re: Spores that target closest unit
Post by: GoodMorning on August 03, 2017, 06:40:00 PM
That would seem to be expected behaviour, no? If it doesn't change when new units move closer, or the target moves away, that's going to need a closer look.

You might want to only check targets when about to fire, to lower lag when the player has built a lot of units.