Knuckle Cracker

Particle Fleet => Map Makers, Ship Builders, and Coders => Topic started by: cpaca on July 21, 2017, 04:05:39 PM

Title: Normal vs. Virtual
Post by: cpaca on July 21, 2017, 04:05:39 PM
I looked at the wiki [specifically, getNearestTarget] and I found something: 
i6 and i7 are "excludeVirtual" and "excludeNormal" 
What are these? 
"exclude" i assume means "NOT" ... 
But what is a "Virtual" target? 
What is a "Normal" target? 
Title: Re: Normal vs. Virtual
Post by: J on July 21, 2017, 04:58:53 PM
Some units have virtual particle(s) to simulate particle/weapon interactions. This technique is often used to simplify coding. Flying omni's are destroyed when their virtual particle is destroyed.
Title: Re: Normal vs. Virtual
Post by: GoodMorning on July 21, 2017, 06:43:54 PM
Ship hull is also virtual, I understand.