Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 18, 2017, 10:02:39 AM

Title: Custom Map #4608: PZ core defense. By: builder17
Post by: AutoPost on July 18, 2017, 10:02:39 AM
This topic is for discussion of map #4608: PZ core defense
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4608)

Author: builder17
Size: 51x51

Desc:
#CRPL Be prepaired for attack in this map There is creeper emitters
Title: Re: Custom Map #4608: PZ core defense. By: builder17
Post by: Builder17 on July 18, 2017, 10:06:40 AM
Does anybody need instructions how to survive hard start?

It seems this wasn't best use for that CRPL script :)

Edit: Enemies spawn only after you land CN aka start game, how could that be useful?  ???
Title: Re: Custom Map #4608: PZ core defense. By: builder17
Post by: toolforger on December 08, 2024, 02:42:01 PM
It wasn't that difficult.
You only need to
Spoiler
quickly build cannons, you can build enough and still have the energy to keep the creeper at bay.
[close]
At least for enough time to ramp up more units.

Slight minus: Being told that you have to build reactors into the power zones, just to find it was entirely unnecessary, was a bit annoying.
A message like "oops nevermind, just kill the emitters now!!" would have done that.