Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 07, 2017, 06:01:41 PM

Title: Custom Map #4583: Link. By: stdout
Post by: AutoPost on July 07, 2017, 06:01:41 PM
This topic is for discussion of map #4583: Link
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4583)

Author: stdout
Size: 128x128

Desc:
Title: Re: Custom Map #4583: Link. By: stdout
Post by: tamrin on July 07, 2017, 07:00:09 PM
so I just finished and I have terrible score 1 hour and 12 minutes :D Nice and funny map, good job.... that black circumference was pretty usefull
Title: Re: Custom Map #4583: Link. By: stdout
Post by: Loren Pechtel on July 08, 2017, 12:26:27 AM
Quote from: tamrin on July 07, 2017, 07:00:09 PM
so I just finished and I have terrible score 1 hour and 12 minutes :D Nice and funny map, good job.... that black circumference was pretty usefull

Yeah, when I realized what you could do with it I knocked a third off my time.
Title: Re: Custom Map #4583: Link. By: stdout
Post by: D0m0nik on July 08, 2017, 08:14:36 AM
Yeah great couple of maps  from you, huge fan of picture/real world maps, keep them coming.

I'm going to replay this later, I reckon I can beat EA's score (6.55) on this one (although he can probably improve his time as well!)

Spoiler
And yes the black outer rim is invaluable, you can nulify most of the map from it. You can also take out the two nests before the digitlis hits if you are quick
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Title: Re: Custom Map #4583: Link. By: stdout
Post by: stdout on July 08, 2017, 09:20:58 AM
Thanks for posting, all.

Dominik, share some of your strategy to help us. Where did you prioritize your building early? I presume you built a forge immediately, but do you go for reactors and build up a power supply before doing much of an assault against the creeper and emitters? I'd love to know the path you take on a map like this.
Title: Re: Custom Map #4583: Link. By: stdout
Post by: D0m0nik on July 08, 2017, 10:00:06 AM
Yeah gladly, some screen shots attached.

Spoiler
I make power by main priority on every map and get as many reactors on PZs as possible. In the bottom left I switched to 3 reactos and one mortor after the screen shot at 1.30.
I use most aether for energy production. Normaly one upgrade for range and fire rate is enough. I did not upgrade rate or range any further than 50 on this map. I used some aether later on to speed up build speed and packet rate.
After the 4 min screen shot I put cannons on the PZs in creeper and then fired a singularity in the middle and then put nulifiers on them to take out the centre.
It is mostly just very aggressive building and ensuring that I never have a surplus of energy but am never in the red and sustaining that for the entire game is a real dicipline. I used to do it at the start of the map but after 4 or 5 mins would be well in the green and could not keep up the intensity.
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Title: Re: Custom Map #4583: Link. By: stdout
Post by: stdout on July 08, 2017, 10:49:53 AM
Awesome, thanks for sharing your tips! I'm going to replay this map and see how much better I can do. When I played, I went a completely different direction than you did. Looking forward to trying this with some new ideas.
Title: Re: Custom Map #4583: Link. By: stdout
Post by: D0m0nik on July 08, 2017, 11:28:55 AM
Holy Cow! EA has just smashed it out of the park! Obivously my tips helped  ;)
Title: Re: Custom Map #4583: Link. By: stdout
Post by: yum-forum on July 09, 2017, 01:36:43 AM
Very enjoyable and interesting game! 9/10. Thank You!  :)