Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Topic started by: tamrin on June 22, 2017, 01:43:42 PM

Title: Question about strong emitters
Post by: tamrin on June 22, 2017, 01:43:42 PM
In some of my maps I have too strong emitters (high amt) that the creeper start to overflow from terrain and I want to avoid this effect for my future maps.  :D
Is there some way to stop this? Is there some limit which is recomended to not exceed?
Title: Re: Question about strong emitters
Post by: TLFP on June 22, 2017, 02:28:44 PM
If your creeper levels exceed 500 then creeper can overflow onto void. The only way to stop this apart from using walls is the CRPL command setterrainoverride, found here (http://knucklecracker.com/wiki/doku.php?id=crpl:docs:setterrainoverride).