Knuckle Cracker

Particle Fleet => Ships => Topic started by: AutoPost on June 06, 2017, 09:39:46 AM

Title: Ship #1294: Flyswatter. Designer: 4xC
Post by: AutoPost on June 06, 2017, 09:39:46 AM
This topic is for discussion of ship #1294: Flyswatter
(http://knucklecracker.com/particlefleet/queryShips.php?query=thumbnailid&id=1294)

Size: 25x11
Designer: 4xC

Corporation:
(http://knucklecracker.com/particlefleet/queryCN.php?logo=5716c9403e68c87187855d80ba812996)Creep, Parts, and Ships Central
CEO: 4xC

Desc:
Too many fighters? I don't know the meaning of the words, so eat 'em!

This ship was modified on: Jul 13 2017 13:11:22 GMT
Title: Re: Ship #1294: Flyswatter. Designer: 4xC
Post by: FOXX on June 06, 2017, 10:27:41 AM
The Command Module is exposed. Maybe cover it in at least 1 layer of Armour.
And all those Particle Beams will drain your Energy dry.
I like the idea but its just to many to give power to.
Title: Re: Ship #1294: Flyswatter. Designer: 4xC
Post by: tornado on June 06, 2017, 11:27:17 AM
I'm fairly sure those lasers dong have the range to hit things, and where's the engines