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Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 21, 2017, 02:19:14 AM

Title: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: AutoPost on May 21, 2017, 02:19:14 AM
This topic is for discussion of map #4441: canyon ambush guppys
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4441)

Author: curtis
Size: 256x256

Desc:
can someone post me a simple script to make creeper and meteors from a crpl core ive never used it cos i dont know how to help me to make better maps for you please. guppy adventures 12
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: FOXX on May 21, 2017, 06:02:08 AM
For Creeper

CurrentCoords 10 AddCreeper

currentcoords you can change by X and Y coords and the amount [10] can also be changed. Negative value = AntiCreeper.
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: Curtis hurst on May 21, 2017, 12:29:34 PM
yea I understand that bit wat I am struggling with is putting a script together as I don't know wat even a simple one looks like, ones I found are stupid long and had way to much jargon for me to understand. wat I need is someone to post a useable creep and usable meteor script so I can fidel with it in my maps to better understand how it works ty for replying :-)
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: FOXX on May 21, 2017, 03:18:21 PM
I've switched to PF before i got to know some scripting so we have to wait for someone else i'm afraid.
But good luck with your project.
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: GoodMorning on May 21, 2017, 11:12:42 PM

#Basic Emitter script
$Amount:10
$Interval:30

<-Interval Delay
CurrentCoords <-Amount SetCreeperNoLower
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: Curtis hurst on May 22, 2017, 02:09:01 AM
ty G.M ill get to study right away :-) , if its not to much to ask a meteor script would be nice too ty bud in advance :-)
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: Curtis hurst on May 23, 2017, 12:28:15 PM
gm your script was more usefull than I expected ty again
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: GoodMorning on May 23, 2017, 06:58:42 PM
That script is a poor shadow of the built-in Emitter - but you're welcome.
Title: Re: Custom Map #4441: canyon ambush guppys. By: curtis
Post by: Curtis hurst on May 24, 2017, 05:40:58 AM
due to the amount of stuff in some of them scripts I choudent understand them needed I simple set up so I can see wat I was looking at I'm dyslexic and found it very help full dispite not undertstanding stack language to start with