Just curious if there was a command that created stunners from a PRPL core(or a specific map coord).
Cant find it on the wiki, though I'm prone to missing the obvious so it might actually be there.
Edit:
Actually, what about other unlisted units, such as doppel cores, emergent, ECT. those don't
have UUIDs or spawn commands on the wiki(as far as I know). is there a particular reason
why they aren't listed(IE:Breaks the game irrevocably when you try)?
I have asked this myself at one point and to my knowledge there is not yet a command for spawning stunners.
My solution was placing a stunner spawner on the PRPL core you want shooting stunners and make the stunnerspawner invisable.
I know this is not what you ask for but it will do the same.
"Stunner" CreateUnit ->Stunner
However, to my knowledge, there is no means to set the target of any Stunner(s) you spawn. Also be sure to set them friendly/enemy immediately, as they do not change targets once one is chosen.
Quote from: GoodMorning on May 14, 2017, 08:12:31 AM
Also be sure to set them friendly/enemy immediately...
And the command to do that would be? I searched the PRPL section of the Wiki with
The phrase Stunner and found nothing useful(for this).
Here is most of the units you can spawn with CreateUnit if your curious, http://knucklecracker.com/wiki/doku.php?id=prpl:unittypelist (http://knucklecracker.com/wiki/doku.php?id=prpl:unittypelist)
To change a stunner to friend or foe, use this command.
<-Stunner.UnitIsEnemy True/False
Some minor corrections:
Quote from: GoodMorning on May 14, 2017, 08:12:31 AM
<-SpawnX <-SpawnY "Stunner" CreateUnit ->Stunner
Quote from: Nicant on May 14, 2017, 10:51:21 AM
True/False ->Stunner.UnitIsEnemy
Thanks.
Oops. Thanks for clarifying that.