Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 07, 2017, 09:58:07 PM

Title: Custom Map #4421: chain gang guppys. By: curtis
Post by: AutoPost on May 07, 2017, 09:58:07 PM
This topic is for discussion of map #4421: chain gang guppys
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4421)

Author: curtis
Size: 256x256

Desc:
the adventures of the guppys 4
Title: Re: Custom Map #4421: chain gang guppys. By: curtis
Post by: D0m0nik on May 09, 2017, 04:21:40 PM
This is amazing, one of the best guppy maps I've played. Love how there are lots of difficult decisions to make: which island to prioritise, which upgrades suit the map, when to move the CN, weather to abandon your base and set up a new one? A million options, great map.

BTW using your guppies in a chain gang does not speed things up at all, quite the opposite! The same distance has to be covered either way, you just loose time as the guppies land and take off. The idea of a chain gang is that each person in it does not move at all saving the nede to walk, kind of like collectors!
Title: Re: Custom Map #4421: chain gang guppys. By: curtis
Post by: Curtis hurst on May 15, 2017, 07:41:34 PM
ty duly noted :-)
Title: Re: Custom Map #4421: chain gang guppys. By: curtis
Post by: GoodMorning on May 15, 2017, 09:12:07 PM
That being said, a Guppy chain, if balanced, can smooth power supply to remote locations.
Title: Re: Custom Map #4421: chain gang guppys. By: curtis
Post by: Curtis hurst on May 21, 2017, 01:53:10 PM
ty for your insight guys look forward to making more