I'm replaying the story line and I find some of the earlier maps *much* harder to play than I remember them through the fog of a 21-hour day. One map took 45 minutes(!) to win. All because I don't yet have reactors and cannot just load up on reactors as I did on the conquest series. SO I have to be much more careful of my energy management.
I do admit, reactors do spoil the game and you get so used to them. You do have to admit that it is funny when you try to build a reactor in the earlier parts of the campaign and find out you cant only to die by creeper a few minutes later due to lack of energy. :P
I highly doubt reactors ruin the game. Personally I love income.
It does make it easier. However if your aiming for a good score/time which is considered end game, you need to strike a balance.
On other maps you wanna just destory the creeps as wave after wave come. Reactors help support that army for some real carnyge and enjoyment.
i'm not a reactor spammer so i'm good :P
i should be cruel and make a campaign where you cant build reactors ;)
Quote from: Aurzel on January 03, 2010, 10:52:26 AM
i'm not a reactor spammer so i'm good :P
i should be cruel and make a campaign where you cant build reactors ;)
Noooo! That's the best part about flood gate! Carnyge to the 10th power.
what if i disabled reactors in the next release? mwahahah >D
Quote from: Aurzel on January 04, 2010, 02:07:33 AM
what if i disabled reactors in the next release? mwahahah >D
I would cry and rate your map a 1 star. j/k :P
lol well you wont like my new campaign i'm designing, half the maps dont have reactors