Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 18, 2017, 08:25:44 AM

Title: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: AutoPost on April 18, 2017, 08:25:44 AM
This topic is for discussion of map #4380: Experiment VII
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4380)

Author: Iron John Logan
Size: 150x150

Desc:
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: Sorrontis on April 18, 2017, 10:49:09 AM
*click link* ahhhhHhh!
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: stdout on April 18, 2017, 01:43:21 PM
Really enjoyed this one!  ;D
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: D0m0nik on April 19, 2017, 03:25:36 PM
Love the evil eye!

For a speed run:

Spoiler
Spread your CN's out and get building nullifiers ASAP with two of them while the third works on siphons and connecting the map. You only need 4 nullifiers to win, get some units on PZs before the 2 min mark when the emitters begin. You don't need energy beyond the packets and the forge is almost useless apart from for shaving a few seconds.
[close]
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: stdout on April 19, 2017, 04:44:19 PM
I saw your time and wondered what you did. Thanks for sharing the strategy!
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: D0m0nik on April 19, 2017, 05:27:17 PM
I just re-read my strategy - 4 should have been 8 but 6 might do it if your super careful with the placement. Two waves anyhow!
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: Karsten75 on April 20, 2017, 01:47:17 PM
Spoiler
Either the emitters are on a long delay or they go off then you fire the first nullifier? Haven't  looked at the map in the editor yet, just wondering.
[close]

the 2-min time scores are pretty impressive, but yes, this is essentially a speed-run, brute-force map.
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: D0m0nik on April 21, 2017, 01:11:29 PM
Hi Karsten

Spoiler
The emitters are on a 2 min delay by the look of it, you should aim to have your second round of nulifiers built by then and protected by a few units on PZs. Or go EAs way and aim to be done by then!!
[close]
Title: Re: Custom Map #4380: Experiment VII. By: Iron John Logan
Post by: Karsten75 on April 21, 2017, 01:32:48 PM
I'll probably think of a different landing pattern for my CNs and give it one more whirl. I like trying things on these short-duration maps, that's much easier for me than those mega-maps.