Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 03, 2017, 09:34:28 PM

Title: Custom Map #4278: The Long Mountain. By: Iron John Logan
Post by: AutoPost on March 03, 2017, 09:34:28 PM
This topic is for discussion of map #4278: The Long Mountain
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4278)

Author: Iron John Logan
Size: 256x20

Desc:
The long mountain will take everything you have to climb! a few items are limited or expencive so it will take some thinking to get to the top. Note that spores start pretty early in the game so get ready!
Title: Re: Custom Map #4278: The Long Mountain. By: Iron John Logan
Post by: Karsten75 on March 04, 2017, 10:14:24 AM
It really isn't a bad map, I just question the value of making the Terp so expensive and scarce. Just seem to slow down progress. Maybe having 1 terp means one has to make better decisions on what and how much to terp (good), but since neither energy nor space is that much at a premium, why slow down the build time so much?
Title: Re: Custom Map #4278: The Long Mountain. By: Iron John Logan
Post by: Johnny Haywire on March 04, 2017, 01:22:23 PM
Or you can just click "ludicrous speed" on your ship, stick the terp on a PZ and terp everything. I liked the map well enough - since it's small I can run at much higher speeds, so it only takes a few minutes real-time to finish. But the high cost for a terp (and bertha) was a little annoying.

Logan, you could also have more of a spore threat early in the game so we'd have something else to focus on while we're waiting for the terp to build... just a thought.

Cheers, and thanks for the cool map!  ;D
Title: Re: Custom Map #4278: The Long Mountain. By: Iron John Logan
Post by: D0m0nik on March 04, 2017, 05:43:19 PM
I really enjoyed this map Logan, good work, interesting terrain and well balanced.