Knuckle Cracker

Knuckle Cracker => Support => Topic started by: Szling on January 07, 2017, 08:20:34 PM

Title: [Bug] Conversations on Amp Gems
Post by: Szling on January 07, 2017, 08:20:34 PM
I was recently making a map where I wanted to make a conversation trigger when an amp gem was collected. The amp gem has a selection menu to allow conversation but every time I selected the conversation I wanted, pressed apply and then un-selected the gem it reverted to NONE. I ended up putting an info cache under it to trigger the conversation and working the dialog a little to make it fit the story. But it would be nice to know how to fix this problem.
Title: Re: [Bug] Conversations on Amp Gems
Post by: GoodMorning on January 07, 2017, 08:45:08 PM
Conversations do not stick to amp gems. I've reported the bug already. It could possibly be PRPLed.
Title: Re: [Bug] Conversations on Amp Gems
Post by: Stickman on January 08, 2017, 04:14:45 AM
PRPL-wise, suitable code can be found on story mission 6.

You may also check attached test mission with a script as temporary workaround. Inputs are better described in comments inside the script.
Title: Re: [Bug] Conversations on Amp Gems
Post by: knucracker on January 08, 2017, 10:08:36 AM
I'm fixing this right now and it will go out in a new public 1.1 beta later today. This has slipped by too many times, so hopefully it will be ended today.