This topic is for discussion of map #4161: Hj44. EE9122.0
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4161)
Author: PastorHealer
Size: 181x91
Desc:
Very interesting map, PH!
The biggest challenge is getting a landing area terped with enough time to build air defenses before the spores launch. Once you do that, there's no need to rush for stuff.
*Never kill runners in PH's maps - they each carry approximately 1.854 bazillion tons of creeper.*
Oh, and if you terp the entire map to a height of 10, it looks like a cool rock wall. Just so yanno. ;D
Thanks Johnny!
Now go back and beat Baba :)
I don't know why, but on my own maps, I don't chase the clock. Everyone else's... yep
Hey PH, how are you?
How come you have changed your name when you post maps?
Another great map by the way. I actually thought you had a copycat, I was convinced!!
Quote from: D0m0nik on January 07, 2017, 07:35:45 AM
How come you have changed your name when you post maps?
It's possible that something happened to his game settings file in appdata and he had to reenter his map making info when publishing map.
QuoteThanks Johnny!
Now go back and beat Baba
Ha ha, I see Dom smashed that score, as usual. I rarely go for a fast time, unless I can do it in under 2 minutes. Getting very fast times ironically requires taking more time (usually) since it requires pausing and going slow.
Although I did pause this map a few times (just to get things set up) I prefer to just play though really fast without watching the clock. Especially in a crazy map like this one, lol.
Dom, you da man. Seeing your posted time makes me want to throw moldy oranges at rabid squirrels. Amazing job, m8!
I'm back... at least part time. Yes... I lost the user file for CW3 and didn't pay attention to my
username. So I have a slightly new one... :)
Blessings to you all... Glad you enjoyed the easy map :)
Hi PH, it's good to see you. :D
Aye, I always appreciate your highly strategic maps as well as your kind & friendly demeanor. Glad to see you back, PH and thanks for all the really challenging (albeit occasionally a bit frustrating) maps. ;D