It would be extremely nice if i could get if a unit is selected or not; as it is, I'm relying on if the mouse is on the same cell as the unit, which only works for the center, and not the outside of said unit. Would make for player interacted turrets to be much easier to build :D
Already requested elsewhere. We're hoping for IsSelected, UnitIsSelectable, and On(Des|S)election.
Good idea, though.