Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 28, 2016, 07:25:02 PM

Title: Custom Map #4143: Unlock Units. By: Philbate
Post by: AutoPost on December 28, 2016, 07:25:02 PM
This topic is for discussion of map #4143: Unlock Units
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4143)

Author: Philbate
Size: 178x128

Desc:
You will have to start from scratch; in the beginning, the only things at your disposal are your command node and one collector. You must "discover" the other units in order to use them.
Title: Re: Custom Map #4143: Unlock Units. By: Philbate
Post by: Johnny Haywire on December 28, 2016, 11:12:12 PM
Something a bit different for a change... definitely more difficult to win than to simply not lose, as the starting positions are easy to defend but the absence of totems makes progress a bit more difficult.

Thanks for making the map!  :)
Title: Re: Custom Map #4143: Unlock Units. By: Philbate
Post by: coca on December 29, 2016, 04:20:41 PM
Nice map! Something different. Little too easy at the start so...