Energy pods with size=5000 instead of 250. (Can be PRPLed, but...)
L-Shift + X does not destroy them, annoying if in need of bulk clearance.
Editable values of Storage Pods in the editor do make a lot of sense. The CW3 equivalent for Siphons was modifiable, if I recall.
Maybe this isn't the place for this, but I also noticed a graphical glitch with storage pods. If they're destroyed and being rebuilt, there's no bar showing their rebuild progress.