Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 04, 2016, 09:55:45 PM

Title: Custom Map #4053: Void 2. By: Nightshade
Post by: AutoPost on November 04, 2016, 09:55:45 PM
This topic is for discussion of map #4053: Void 2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4053)

Author: Nightshade
Size: 256x256

Desc:
A different type of void world. Quick action can lead to quick victory. Hopefully this takes more than one attempt :P.
Title: Re: Custom Map #4053: Void 2. By: Nightshade
Post by: Johnny Haywire on November 05, 2016, 06:16:24 PM
I like maps with huge emitters and lots of space.

But there's an inhibitor and AOO's that make it too easy.  :P
Even though you can't launch a convert/freeze directly on the inhibitor...
Spoiler
You can hit two converts pretty close to it, then use the singularity weapon with ~400 charge to draw the rest of the creeper away, leaving it unprotected.
[close]

I'm also not a fan of having to pick up irrelevant things like the Thor at the top of the screen which I didn't see until after I'd killed the inhibitor.

Cool idea though - would be more fun & challenging for me without the AOO's or the Thor, but perhaps not for everyone since a lot of people have times that are well over 20 minutes. Guessing if I'd paused and saved a bit I could hit under 7 minutes but dunno.

Thanks for the map!  ;D