Knuckle Cracker

Particle Fleet => Feedback, Features, and Suggestions => Topic started by: yum-forum on October 21, 2016, 05:43:39 PM

Title: [SUGGESTION ] TIME DELAY SETTING IN EDITOR
Post by: yum-forum on October 21, 2016, 05:43:39 PM
As it was explained before by V more than 2-3 thousands particles can lead to some lag in game.
My suggestion: in editor add setting of start time delay for emitters (as in CW game).
By my opinion such function will permit to create various more interesting multi-step PF games.
Title: Re: [SUGGESTION ] TIME DELAY SETTING IN EDITOR
Post by: Relli on October 23, 2016, 09:12:20 AM
Just be careful using that system. Don't forget that the HQ can be dropped anywhere on the map. Make sure the emitters that delay on start aren't vulnerable to being sniped with no threats. Unless you want to allow that for the purposes of speed runner players.
Title: Re: [SUGGESTION ] TIME DELAY SETTING IN EDITOR
Post by: yum-forum on October 23, 2016, 10:18:25 AM
WOW! Very simple! I am didn't thought about that.
But it possible protect (for instance, by "red structure" etc.).
Thanks for comment!  :)
Title: Re: [SUGGESTION ] TIME DELAY SETTING IN EDITOR
Post by: Builder17 on October 23, 2016, 10:53:31 AM
Time delay seems to be in beta version on steam avaible...
Title: Re: [SUGGESTION ] TIME DELAY SETTING IN EDITOR
Post by: yum-forum on October 23, 2016, 12:43:47 PM
Quote from: Builder17 on October 23, 2016, 10:53:31 AM
Time delay seems to be in beta version on steam avaible...

I am waiting for non-Steam version....
Title: Re: [SUGGESTION ] TIME DELAY SETTING IN EDITOR
Post by: yum-forum on October 24, 2016, 04:09:41 PM
Quote from: Relli on October 23, 2016, 09:12:20 AM
Just be careful using that system. Don't forget that the HQ can be dropped anywhere on the map. Make sure the emitters that delay on start aren't vulnerable to being sniped with no threats. Unless you want to allow that for the purposes of speed runner players.

As a sample of protection from attack to emitters with time delay see my new TESTING MAP (yum14).  ;)