Knuckle Cracker

Particle Fleet => Feedback, Features, and Suggestions => Topic started by: Helios on October 20, 2016, 08:14:17 PM

Title: [Suggestion] Ship spawner behavior change
Post by: Helios on October 20, 2016, 08:14:17 PM
1. Add "Spawn direction"

Currently all ships are spawned facing right. Not much of an issue as of itself, aside from when enemy ships on the right side of the map set to "Defend" or "Sit" will face the wrong direction.

2. Turn around after "Defend" ships return to their original position

Ships set to "Defend" will return to their original position after targets are eliminated or escaped, without turning around afterwards, leaving the usually weakly protected rear exposed. Combined with the option above, they could return and then adjust their facing. Or they could just turn 180 degrees, anticipating the next encounter.

3. Add "Defend Range" parameter to "Defend" and "Defend_Roam"

"Defend_Roam" could also use a "Roam Range".

4. Add "Patrol_Defend", with "Defend Range" if possible.

Currently "Patrol" just move around waypoints, without stopping to engage.
Title: Re: [Suggestion] Ship spawner behavior change
Post by: Sorrontis on October 20, 2016, 08:40:10 PM
Quote from: Helios on October 20, 2016, 08:14:17 PM
1. Add "Spawn direction"

Currently all ships are spawned facing right. Not much of an issue as of itself, aside from when enemy ships on the right side of the map set to "Defend" or "Sit" will face the wrong direction.


I would love this!