Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 17, 2016, 01:09:58 AM

Title: Custom Map #4007: Inhibitor protector. By: builder17
Post by: AutoPost on October 17, 2016, 01:09:58 AM
This topic is for discussion of map #4007: Inhibitor protector
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4007)

Author: builder17
Size: 132x99

Desc:
#CRPL #TestOfConcept #LimitedAether
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: GoodMorning on October 18, 2016, 06:03:05 AM
?
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: Builder17 on October 18, 2016, 11:26:18 AM
Sorry , but that isn't constructive comment , GM.

Try edit that and explain what "?" means. :)
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: fanstar1 on October 18, 2016, 05:27:55 PM
Quote from: Builder17 on October 18, 2016, 11:26:18 AM
Sorry , but that isn't constructive comment , GM.

Try edit that and explain what "?" means. :)
I think what Goodmorning is trying to say is that the inhibitor is easy to destroy, thus resulting in a quick win.
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: GoodMorning on October 18, 2016, 08:32:36 PM
Indeed. I was wondering what the point of the map was, given that there is clearly scripting, but it is trivial to circumvent. Hence: "?"
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: fanstar1 on October 18, 2016, 10:48:00 PM
Quote from: GoodMorning on October 18, 2016, 08:32:36 PM
Indeed. I was wondering what the point of the map was, given that there is clearly scripting, but it is trivial to circumvent. Hence: "?"
what does the scripting even do?
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: Builder17 on October 19, 2016, 06:30:14 AM
If you go straight to inhibitor instead killing other enemies first , game multiplies your current time with 6.

Is it too little multiplier?  :-[

At lest I got smaller time when nullifying other enemies first.
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: GoodMorning on October 19, 2016, 08:36:14 AM
I don't know, but there is no explanation. The description mentions CRPL, and the title mentions the Inhibitor, but there is no visible sign of the effect. An opening conversation mentioning an "elastic temporal field distortion" (or some such) would help, even if you don't stste it.

Good thought.
Title: Re: Custom Map #4007: Inhibitor protector. By: builder17
Post by: Builder17 on October 20, 2016, 12:05:10 PM
Code.