This topic is for discussion of map #4002: Central Intel
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=4002)
Author: K1ller
Size: 100x100
Desc:
ok there is the hard points
This would have been a nice map if it was not for infinite energy and ether right from the start.
The prebuilt PZ-beams and the powerful AC makes the start easy even without them.
Now it was just a matter of how fast I could put down my PZ nullifiers.
Sure, the map would be easily turtled while you get your reactors up and running, but there would be some sense of building something at least.