Knuckle Cracker

Particle Fleet => Map Makers, Ship Builders, and Coders => Topic started by: Coogaar on October 15, 2016, 11:36:21 PM

Title: How do I: code ship that explodes in to benign particle when destroyed
Post by: Coogaar on October 15, 2016, 11:36:21 PM
Playing with an idea for a ship and map(s) to go with it, but am not a coder (or haven't since Neverwinter Nights 1) and unfortunately don't have the time to learn PRPL.  Wondering if someone knew how to code/could figure out how to code:
1) Ship explodes in to benign particle when destroyed.
2) Possible self destruct?

Was picturing a scout ship with self destruct, or just a player-guided antiparticle missile.  Either way, it would open up some tactical options.  Is anyone willing to take a stab at it?
Title: Re: How do I: code ship that explodes in to benign particle when destroyed
Post by: GoodMorning on October 15, 2016, 11:42:13 PM
Should be doable. Other projects mean that this might take time, but when it is done, it should be fairly quick.