This topic is for discussion of map #91: Nexus League Militia: Chapter 1
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=91)
Author: Nexus League
Size: 499x499
Desc:
Varro and his crew make it to the next system, only to be swarmed by even more particulate. With no choice but to fight or die, Varro must lead his fleet into battle and defeat the particulate. ("Challenge Map", If HQ is lost you lose. Please use default fleet.)
Hopefully this went better than the first? :D
There is a lot of lag. While I appreciate higher numer of particles than in campaing, it just takes to much processing power. I imagine that for people with better hardware(right now I'm using laptop, but it can run Witcher 3) it won't be an issue. Maybe place a cap at 3000 enemy particles and 1000 for friendly ones? Also, friendly particles once again were getting drawn to energy mines, so later they were useless even if you had emiter control because no new friendly particles would spawn. You should consider adding something like grabber to make it possible to use particles that are surrounding energy mines.
Everything changes Chapter 4 :P
Crouching Lemur's comments covered it - but generally a fun mission.
Yeah this was good but I had lag too. Would have liked another lathe early on to speed up the start of the map, lot of ground to cover with the HQ
Quote from: D0m0nik on October 04, 2016, 04:26:57 PM
Yeah this was good but I had lag too. Would have liked another lathe early on to speed up the start of the map, lot of ground to cover with the HQ
There is a ship equipped with lathe on the right side of the map, you can make it your first pick up if you wish.
Quote from: CrouchingLemur on October 05, 2016, 08:21:14 AM
Quote from: D0m0nik on October 04, 2016, 04:26:57 PM
Yeah this was good but I had lag too. Would have liked another lathe early on to speed up the start of the map, lot of ground to cover with the HQ
There is a ship equipped with lathe on the right side of the map, you can make it your first pick up if you wish.
To my knowledge, there's a hint at the end of the starting dialogue highlighting the ship :D
Yeah I does notice the ship! I still felt the start was slow, for a speed runner it is not as much fun if you can't immediately start to expand. That's cool though as not all maps will suit every playing style, it would be boring if they did.