The german in me wants to get straight to the point:
- The audio cue for HQ under attack is too damn loud and annoying
- The audio cue for stunners is too quiet, easy to overhear
- I would love to form control groups, like in most RTS games. You know, CTRL+1 / CTRL+2 / ...
The human being inside this german would like to thank Virgil for another gem of a game. Back when I hardly had any money, I pirated CW3, but soon after scraped what little money I had together to buy it on steam. I hardly bought anything back then. Paying 15 € for PF feels almost like a steal and I really, really hope this game does well and Virgil will become filthy rich!
Quote from: Backherms on October 03, 2016, 11:11:13 AM
The german in me wants to get straight to the point:
- The audio cue for HQ under attack is too damn loud and annoying
- The audio cue for stunners is too quiet, easy to overhear
- I would love to form control groups, like in most RTS games. You know, CTRL+1 / CTRL+2 / ...
The human being inside this german would like to thank Virgil for another gem of a game. Back when I hardly had any money, I pirated CW3, but soon after scraped what little money I had together to buy it on steam. I hardly bought anything back then. Paying 15 € for PF feels almost like a steal and I really, really hope this game does well and Virgil will become filthy rich!
I agree somewhat but you don't want it too quiet, either. I would also like for the the HQ audio cue to play more often and louder as it takes more and more damage. A single hit from what particle should play once at a quieter volume, but if it starts taking a lot of the hits, the frequency and volume should increase so that I know my HQ is taking a pounding and I REALLY should do something about it.
Is there even an audio cue for the stunners? I didn't even notice!
Also, I suggest you make a separate post for the Control Groups.