Knuckle Cracker

Particle Fleet => Feedback, Features, and Suggestions => Topic started by: Tarmandan on September 30, 2016, 05:22:20 PM

Title: [Suggestion] Add Autopause if HQ is damaged
Post by: Tarmandan on September 30, 2016, 05:22:20 PM
So, today I did the last mission twice in a row. Why? Well, stupid me had cleared everything but the struc in the middle and sent the HQ over but forgot about the stuc in the middle  :-[
I think it would be really nice if there was an option to let the game autopause whenever the HQ Core has full health and takes damage. Especially in missions where loss of the HQ means defeat.
I know that you can pause manually as soon as you get the warning that the HQ is taking damage, but sometimes sound is disabled or I am very focused on managing some other ships and lose my HQ because I thought it was just one stray particle that made it through my defenses. If it is not hard to implement it would be a neat little feature that sometimes will save your HQ from otherwise certain doom.
Title: Re: [Suggestion] Add Autopause if HQ is damaged
Post by: Valley on September 30, 2016, 07:36:20 PM
I could see where that would come in handy.