Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on September 17, 2016, 08:15:57 PM

Title: Custom Map #37: Heavy fire. By: PLAYER
Post by: AutoPost on September 17, 2016, 08:15:57 PM
This topic is for discussion of map #37: Heavy fire
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=37)

Author: PLAYER
Size: 256x144

Desc:
This mission will see how well you react and defend against heavy attack. Good Luck!
Title: Re: Custom Map #37: Heavy fire. By: PLAYER
Post by: jaworeq on September 18, 2016, 07:27:05 AM
I didnt feel attack to be heavy, since fields really protected my side of base. My own assault, that's a different story. Very nice map.

Putting mk7 in front of enemy ship made it slightly easier, since it was always blown to piece on first contact ;)
Title: Re: Custom Map #37: Heavy fire. By: PLAYER
Post by: TLFP on September 18, 2016, 08:09:36 AM
Quote from: jaworeq on September 18, 2016, 07:27:05 AM
I didnt feel attack to be heavy, since fields really protected my side of base. My own assault, that's a different story. Very nice map.

Putting mk7 in front of enemy ship made it slightly easier, since it was always blown to piece on first contact ;)
You don't want to see how many times I was blown to bits before I changed the difficulty.  :D
Title: Re: Custom Map #37: Heavy fire. By: PLAYER
Post by: yum-forum on October 07, 2016, 07:59:22 AM
I enjoyed this map. But by my opinion there exist too many objects. Thank You!  :)
Title: Re: Custom Map #37: Heavy fire. By: PLAYER
Post by: TypoNinja on November 10, 2016, 04:27:52 AM
You've done something strange to the enemy emergent.

All they have left is the tiny bit of land in the top corner, but that's enough to spawn 45-50 bits, many of them the larger kind.

My only real complaint about the level.