Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on April 18, 2010, 09:53:16 AM

Title: Custom Map: Futility
Post by: AutoPost on April 18, 2010, 09:53:16 AM
This topic is for discussion of map: Futility (http://knucklecracker.com/creeperworld/mapcomments.php?id=1223)
(http://knucklecracker.com/creeperworld/thumb.php?id=1223) (http://knucklecracker.com/creeperworld/mapcomments.php?id=1223)

Author: Karsten75 (http://knucklecracker.com/creeperworld/viewmaps.php?author=Karsten75)

Desc:
This map is an anti-map. Your strategy is counter-intuitive. I predict that most people will not like this map. In addition, it s unfortunately rather long - about 7 minutes or so.

However, I assure you that you can win this. I have posted a score to prove it.
Title: Re: Custom Map: Futility
Post by: UpperKEES on April 19, 2010, 07:57:54 PM
Always fun, those zero intensity emitters. Some of my (future) maps use them as well, they can be very useful.
Title: Re: Custom Map: Futility
Post by: Frodi on May 11, 2010, 11:41:50 AM
How do you beat this map i try to build to the techs but the creeper derstroy it
Title: Re: Custom Map: Futility
Post by: Karsten75 on May 11, 2010, 11:45:33 AM
Quote from: Frodi on May 11, 2010, 11:41:50 AM
How do you beat this map i try to build to the techs but the creeper derstroy it

You don't beat it, you let it give in to ... futility.
Title: Re: Custom Map: Futility
Post by: Frodi on May 11, 2010, 11:49:01 AM
the crepper just disapered you have right it beat it self
Title: Re: Custom Map: Futility
Post by: Karsten75 on May 16, 2010, 01:55:26 PM
Rats. I shaved 2 seconds off my time, only to find out I did it on a different copy of the map that was also in my list of custom maps. :(