This topic is for discussion of map #3874: Sleeper
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3874)
Author: Mattkew
Size: 215x165
Desc:
Just another sleeper map #SLEEPER
Thanks for taking the trouble to make this.
Suggestions:
Not being able to consolidate a hold on half of the map before the Sleeper appears, and not having an invincible starting region.
A Sleeper is always a great drain on Ore/AC, but we have more than we need.
The Emitter islands are an interesting trick, but a land bridge will allow the Sleeper to attack.
Berthas can be allowed, but limited to, say, two. This makes it a lot more fun when there's an AE Tower covering almost all of the Creeper.
That's my ten pennyworth, use it as you will.
The Sleeper is brain-dead as usual. I got a bridgehead onto his area and pretty soon he came over--and sat down in sniper fire. They plinked him from 100% to 0%.
Rather than complain about the Sleeper AI, why not have a go at making a better version?