This topic is for discussion of map #3827: map 143 PAC-03
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3827)
Author: yum234
Size: 100x100
Desc:
GOD-08 (Game On Desire of MasterBata and Ratboy). Please, enjoy! :) #PlayAsCreeper #GoodLuck!
Remember to redirect Runners by strategic Digi removal, and this is a fairly straightforward map.
The trick to the lower crossing:
Spoiler
Broad front, Void Digi can be removed to let the contained Creeper flood out and be re-formed into a larger Digi bridge.
This will get you through. Fast, no; sure, yes.
Quote from: GoodMorning on August 06, 2016, 07:08:03 AM
Remember to redirect Runners by strategic Digi removal, and this is a fairly straightforward map.
The trick to the lower crossing:
Spoiler
Broad front, Void Digi can be removed to let the contained Creeper flood out and be re-formed into a larger Digi bridge.
This will get you through. Fast, no; sure, yes.
My time will never be fast, Of course if they change the scoring to reflect actual running time vs paused time that could change haha. Anyway. I just
Spoiler
swapped out all the emmiters for spores once I had the top done and pointed them all at the sw and about 3 landed the first time adn once I had a bridge up just changed back to emmiters again and over ran the CN's.
Anyway, Yum another great map. I do with there was just a little less micromanagement involved but still 10/10
Quote from: chwooly on August 06, 2016, 10:20:32 AM
Quote from: GoodMorning on August 06, 2016, 07:08:03 AM
Remember to redirect Runners by strategic Digi removal, and this is a fairly straightforward map.
The trick to the lower crossing:
Spoiler
Broad front, Void Digi can be removed to let the contained Creeper flood out and be re-formed into a larger Digi bridge.
This will get you through. Fast, no; sure, yes.
My time will never be fast, Of course if they change the scoring to reflect actual running time vs paused time that could change haha. Anyway. I just Spoiler
swapped out all the emmiters for spores once I had the top done and pointed them all at the sw and about 3 landed the first time adn once I had a bridge up just changed back to emmiters again and over ran the CN's.
Anyway, Yum another great map. I do with there was just a little less micromanagement involved but still 10/10
Thank You for good comments and good rate! :)
TKB video: :)
https://www.youtube.com/watch?v=HyrypZiSvs0