Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 26, 2016, 04:55:18 AM

Title: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: AutoPost on July 26, 2016, 04:55:18 AM
This topic is for discussion of map #3808: map 133 DIGITAL PUZZLE
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3808)

Author: yum234
Size: 128x84

Desc:
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: Alter Old on July 26, 2016, 08:45:26 AM
Doubtless 10.
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: yum-forum on July 26, 2016, 09:31:52 AM
Quote from: Alter Old on July 26, 2016, 08:45:26 AM
Doubtless 10.

Thank You!   :)

Your time is incredible!  8)
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: Loren Pechtel on July 26, 2016, 02:36:34 PM
Apparently there's some quick solution but I sure don't see it.
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: stdout on July 26, 2016, 07:37:03 PM
I think I have played this at least 20 times, and I get the sense that I'll be playing at least 20 more times before I feel satisfied with my score! Another rare 10/10 from you!
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: mlenel on July 27, 2016, 05:16:19 AM
Blimey.  Awesome looking map, but I just can't get any kind of base established.  Can I get a hint?!?!  Thanks.
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: jaworeq on July 27, 2016, 05:33:28 AM
Spoiler
I put forge in the middle (powered by guppies) and used top right spot (on and off, whenever it got killed) for a guppy base. 2 other bases were powering up totems. With enough packet speed, guppies can power up nullifiers in the middle. There are also AC runners on the right side spawn.
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Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: stdout on July 27, 2016, 09:13:22 AM
In this map timing is absolutely critical. Every frame counts.

Spoiler
I landed three CNs in a straight row on the lower levels. Connected them with collectors and then hit the nearest emitter and the right-side runner nest. Then hit the lower left emitter, then the left nest, finally the top nest. Then the top-left emitter (but set to disarm) and finally I moved the left CN to the top right to work on that emitter. Built one sniper out of range of the central area to deal with the few runners zipping around. Then nullified the central emitter. Once those were done, I nullified the 5 central nests (nullifier placement is critical) and as soon as they were done, I armed the top left nullifer for the win.
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Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: D0m0nik on July 27, 2016, 12:10:08 PM
I have also had a good few runs at this and like stdout says, every second counts! I took a different approach

Spoiler

1 CN left, 1 left of the 4 middle spots and 1 top right.
Left CN - one collector and a nulifier to take out the left spore nest. Immediatly two relays and a nullifier to take out the north runner nest.
Right CN - 2 collectors and nullifier to take out right nest.
Middle - built one cannon and sent to assist far right and then one cannon to stay and help take out emitter to the left of centre.
Everything else easy but for some reason I spent ages taking the bottom left emitter!

Using this approach all nests were destroyed without a single runner being created.
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10/10 from me too, your last few maps have been top class Yum, you just get better and better!  :D
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: yum-forum on July 27, 2016, 12:38:09 PM
Quote from: D0m0nik on July 27, 2016, 12:10:08 PM
... just get better and better!  :D

Thank You! :-[

P.S. And haters became more evil and evil!  :(

Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: rennervate on October 03, 2022, 10:39:56 AM
that was a really fun map. thx 4 making... few years ago ;-)
Title: Re: Custom Map #3808: map 133 DIGITAL PUZZLE. By: yum234
Post by: Martin Gronsdal on October 03, 2022, 01:15:32 PM
most of Yum's maps are yumainzingly good!