Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 09, 2016, 02:51:38 AM

Title: Custom Map #3761: Counter Strike Creeper on the Defense. By: Just call me Rubik's cuber
Post by: AutoPost on July 09, 2016, 02:51:38 AM
This topic is for discussion of map #3761: Counter Strike Creeper on the Defense
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3761)

Author: Just call me Rubik's cuber
Size: 128x84

Desc:
This shouldn't take too long, but the beginning can be laggy, unless you have a really good computer to handle all of the projectiles fired by your cannons and mortars.
Title: Re: Custom Map #3761: Counter Strike Creeper on the Defense. By: Just call me Rubik's cuber
Post by: chwooly on July 09, 2016, 10:37:44 PM
Ummm, Yea, Lag
Title: Re: Custom Map #3761: Counter Strike Creeper on the Defense. By: Just call me Rubik's cuber
Post by: KingGladiator88 on July 14, 2016, 06:11:07 AM
The cannons and mortars are not the issue here. The issue is the hundreds of particles made by the totems.

To make it worse, I cant double click the stack of totems to disable them because you stacked the reactors with them too and I can only select reactors.

It takes about 5-10 minutes for me to get 30 seconds into the game.
Title: Re: Custom Map #3761: Counter Strike Creeper on the Defense. By: Just call me Rubik's cuber
Post by: GoodMorning on July 14, 2016, 08:44:19 AM
My solution was to pause, then spam click/ ctrl-X until I could get a Totem, then disarm/disable all with ctrl-O. Or to blow up the connections to it, although you have to wait until the Totems run down afterward.

Alternatively, sacrifice all Reactors excepting the ones you can shift-click out of a select-all, and rebuild on some of the AC Emitters PZs. You don't need a lot of power to win, just some Shields and a lot of Nullifiers.

The amount of Aether you have drags this into Singularity-only map territory.