Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 06, 2016, 10:51:48 AM

Title: Custom Map #3750: map 117. By: yum234
Post by: AutoPost on July 06, 2016, 10:51:48 AM
This topic is for discussion of map #3750: map 117
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3750)

Author: yum234
Size: 86x51

Desc:
Title: Re: Custom Map #3750: map 117. By: yum234
Post by: stdout on July 06, 2016, 01:43:03 PM
Deceptively simple but very fun. I almost never vote a 10 on a map but I did this one because how much I enjoyed it.
Title: Re: Custom Map #3750: map 117. By: yum234
Post by: yum-forum on July 06, 2016, 02:02:54 PM
Quote from: stdout on July 06, 2016, 01:43:03 PM
Deceptively simple but very fun. I almost never vote a 10 on a map but I did this one because how much I enjoyed it.

Thank You!  :)
It was idea to show how useful strafer...  But one of my next game will be with runners but absolutly without snipers! ;)
Title: Re: Custom Map #3750: map 117. By: yum234
Post by: Peter R on July 07, 2016, 03:38:08 AM
Very nice work (again).
I had to start over twice for being surpised already after half a minute.  :)
Fun!
Title: Re: Custom Map #3750: map 117. By: yum234
Post by: chwooly on July 07, 2016, 03:40:34 AM
I have to admit, a nice simple fun map, Unfortunately runners are not like spores in that you have no way to know the payload, I usually ignore runners altogether and just use cannons to get rig of Digi so they don't have anywhere to run.