This topic is for discussion of map #3740: Triangle
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3740)
Author: Peter R
Size: 60x53
Desc:
Have fun :-) Check forum for comment and spoilers, if needed
There are not many triangle-shaped maps in CW3, now I understand why. It's not simple to draw a perfect triangle, even though I used my mathematic skills to calculate ??? .
Never get frustrated playing a fun-game like CW3, it's only a game.
Spoiler
notice the price of collectors, don't bother losing them
Spoiler
notice the price of the forge
Spoiler
first build enough energy, nullifying can be done later
Please enjoy!
:)
huh, even with the spoilers, it is still imposible to do it before the creeper come, still energy defecite mastered me again
Hi,
I suppose there are several ways. This is how I did it:
Spoiler
Start with your CN as far as possible away from the emitter, close to the runner-base.
Build many collectors, then several reactors and a few canons to defend your CN. Keep on building reactors and expand your number of canons, mayby also a few mortars, and try to gain creeper free area. If the situation is stable, you can nullify.
Good luck.
A different approach that barely worked for me:
Spoiler
I landed just south of the spore tower. A few collectors, a couple of cannons to hold off the creeper. I then nullified the tower. I thought that I was dead when the spore timer ran down to zero (I had no beams) but it died before launching. By then I had lost one collector and one cannon was weakening but I now had a PZ for the other. From that point on it was routine.
That approach worked for me, too.
Spoiler
Build a few sacrificial Collectors and a Forge - with that and 2 PCs, the Spore is destroyable earlier, and you can still be building Reactors alongside it.