This topic is for discussion of map #3695: Transport Ship
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3695)
Author: Camo_adventure
Size: 100x100
Desc:
A Transporter and its escort fleet encounter a small unknown station. However not long after finding it several of the fleets ships are taken over by creeper. To make things even worse a jump inhibitor has been detected on the unknown station. This map is a small map that is quick and easy to beat once you figure out how. *Spore* *Void*
The spores are invulnerable, that means we have to attack the inhibitor. I can't figure out how to keep the creep down.
My solution:
Spoiler
Build two Mortars, three Guppies.
One Nullifier on the right, flanked by Mortars, and the Guppies in the pit, cycling to allow regeneration.
It might be better to add Beams and PCs, but that combination succeeded.