Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 17, 2016, 06:46:45 AM

Title: Custom Map #3671: map 101. By: yum234
Post by: AutoPost on June 17, 2016, 06:46:45 AM
This topic is for discussion of map #3671: map 101
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3671)

Author: yum234
Size: 140x90

Desc:
Title: Re: Custom Map #3671: map 101. By: yum234
Post by: jaworeq on June 20, 2016, 12:19:58 PM
Are you ill yum? There's almost no void here, I'm worried about you!
Title: Re: Custom Map #3671: map 101. By: yum234
Post by: Builder17 on June 20, 2016, 02:20:41 PM
Lol , maybe he wanted try do different map from normal , it's good to test all different ways to do map IMO.  :o

I think he isn't gonna make map with CRPL never , but I would like to see his map what is long in x and short in y direction.  ???

Or in other directions , maybe 20 as other direction and over 100 as other.  :-\
Title: Re: Custom Map #3671: map 101. By: yum234
Post by: yum-forum on June 21, 2016, 05:34:06 AM
Quote from: Builder17 on June 20, 2016, 02:20:41 PM
... I think he isn't gonna make map with CRPL never...

Yes. You are right. Old style. I don't know how create maps with CRPL, PAC, Sleeper and Particle (Baticle).   :-[
Please, help and I will create something interesting.  :)
Title: Re: Custom Map #3671: map 101. By: yum234
Post by: Builder17 on June 21, 2016, 07:06:05 AM
CRPL isn't important , it's possible to make good maps without it.  :)

But I am still waiting to see map from you , what is small in Y coordinates and big in X coordinates.  :-\

Gameplay depends map size as well IMO. Small maps are different to play than big maps.  8)
Title: Re: Custom Map #3671: map 101. By: yum234
Post by: yum-forum on June 21, 2016, 07:22:58 AM
Quote from: Builder17 on June 21, 2016, 07:06:05 AM
CRPL isn't important , it's possible to make good maps without it.  :)

But I am still waiting to see map from you , what is small in Y coordinates and big in X coordinates.  :-\

Gameplay depends map size as well IMO. Small maps are different to play than big maps.  8)

Well. At first I will prepare intermediate map something like 250x80.  ;)

P.S. I have idea about mini PAC map with such size. But how possible create PAC-maps?
Title: Re: Custom Map #3671: map 101. By: yum234
Post by: yum-forum on June 21, 2016, 02:49:44 PM
For Builder17: uploaded map 111 as I promised.
Next will be more close to Your desire.  :)