Knuckle Cracker

Particle Fleet => Exchange Map Comments => Topic started by: AutoPost on June 07, 2016, 04:23:14 AM

Title: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: AutoPost on June 07, 2016, 04:23:14 AM
This topic is for discussion of map #4: Needs tweeking
(http://knucklecracker.com/particlefleet/queryMaps.php?query=thumbnailid&id=4)

Author: Cavemaniac
Size: 256x144

Desc:
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Cavemaniac on September 11, 2016, 04:19:36 AM

This is a raw sim map.

It shows promise, it's fun, but it needs a little tweaking to become a really good map.

Anyone up to the challenge?
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Ninja on September 11, 2016, 05:30:50 PM
Quote from: Cavemaniac on September 11, 2016, 04:19:36 AM

This is a raw sim map.

It shows promise, it's fun, but it needs a little tweaking to become a really good map.

Anyone up to the challenge?
I wish.  ;)
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Cavemaniac on September 11, 2016, 06:37:12 PM
Quote from: Ninja on September 11, 2016, 05:30:50 PM
Quote from: Cavemaniac on September 11, 2016, 04:19:36 AM

This is a raw sim map.

It shows promise, it's fun, but it needs a little tweaking to become a really good map.

Anyone up to the challenge?
I wish.  ;)

Just another couple of weeks grasshopper.

Unless you win Karsten's lottery and get early access!
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Karsten75 on September 11, 2016, 06:45:12 PM
Hey Caves, what's the difference down under between "tweeking" and "tweaking"? over here there is some difference. :)
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Ninja on September 11, 2016, 08:40:01 PM
Quote from: Cavemaniac on September 11, 2016, 06:37:12 PM
Quote from: Ninja on September 11, 2016, 05:30:50 PM
Quote from: Cavemaniac on September 11, 2016, 04:19:36 AM

This is a raw sim map.

It shows promise, it's fun, but it needs a little tweaking to become a really good map.

Anyone up to the challenge?
I wish.  ;)

Just another couple of weeks grasshopper.

Unless you win Karsten's lottery and get early access!
LOL; I restate what I've already said.
I wish.
Seriously, though, I can't wait to try my hand at adjusting this thing! With that giant landmass, I think it could have quite a bit of potential for very interesting things. We'll see what I end up doing with it, though.
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Cavemaniac on September 11, 2016, 09:23:12 PM
Quote from: Karsten75 on September 11, 2016, 06:45:12 PM
Hey Caves, what's the difference down under between "tweeking" and "tweaking"? over here there is some difference. :)

Erm, in New Zealand we follow Shakespeare's rule where it's OK to spell the same things differently within the same sentence...?

;)

Just a rubbish speller here.
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Ninja on September 15, 2016, 10:42:59 PM
Welp.
Can't figure out how to get it so that I can open it in the mission editor, though who knows what I may or may not be able to do with it anyway.
Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Cavemaniac on September 15, 2016, 11:32:02 PM
Quote from: Ninja on September 15, 2016, 10:42:59 PM
Welp.
Can't figure out how to get it so that I can open it in the mission editor, though who knows what I may or may not be able to do with it anyway.

When I first submitted it, it annoyed me because things weren't tidy.

I thought they could benefit from a pass through the editor.

But...

Having played it another couple of times, I've decided I like it as it is - warts and all!

Not sure what issues you're having with the editor - itemize here and perhaps someone can help.

Title: Re: Custom Map #4: Needs tweeking. By: Cavemaniac
Post by: Ninja on September 16, 2016, 12:35:57 AM
Quote from: Cavemaniac on September 15, 2016, 11:32:02 PM
Quote from: Ninja on September 15, 2016, 10:42:59 PM
Welp.
Can't figure out how to get it so that I can open it in the mission editor, though who knows what I may or may not be able to do with it anyway.

When I first submitted it, it annoyed me because things weren't tidy.

I thought they could benefit from a pass through the editor.

But...

Having played it another couple of times, I've decided I like it as it is - warts and all!

Not sure what issues you're having with the editor - itemize here and perhaps someone can help.
My point is just that I download it (from the exchange), go to the editor, and it doesn't show up anywhere. I don't know if there's supposed to be a special way to get it to show in the editor, or if that's a glitch.