Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Topic started by: Qwerty Quazo on June 03, 2016, 08:10:18 AM

Title: Sleeper in story maps
Post by: Qwerty Quazo on June 03, 2016, 08:10:18 AM
I have a problem, I can't put a sleeper in a story map.

To edit a story map I need to replace my save file with the story's one.

But to put the sleeper in I need to replace the save file again.

How can I have both?
Title: Re: Sleeper in story maps
Post by: Builder17 on June 03, 2016, 08:17:50 AM
Get scripts and images of sleeper and have core with sleeper base crpl in map. 

I have some story maps changed to sleeper mode in Colonial space , you can look from these how.   ???

What story map you are thinking? Maybe could be better to change normal mode map by yours to sleeper map instead story map.  :-\
Title: Re: Sleeper in story maps
Post by: Nebulous on June 03, 2016, 09:45:45 AM
You could just copy the map by hand, so you don't have to worry about files (it'll take a while, though), and just use the sleeper crpl.
Title: Re: Sleeper in story maps
Post by: J on June 03, 2016, 11:56:02 AM
You could create a core that spits out the map data in the trace log which can then be put in another script to rebuild the map. Will take some time as well, but it saves you a lot of time if you want to do the same thing for another map.
Title: Re: Sleeper in story maps
Post by: planetfall on June 03, 2016, 12:11:33 PM
Quote from: J on June 03, 2016, 11:56:02 AM
You could create a core that spits out the map data in the trace log which can then be put in another script to rebuild the map. Will take some time as well, but it saves you a lot of time if you want to do the same thing for another map.

I tried this once. You can't highlight or copy text from trace logs, so you'd have to copy it by hand. And using SetText and then uploading a screenshot to an image-to-text service works even worse than one would expect.
Title: Re: Sleeper in story maps
Post by: Qwerty Quazo on June 03, 2016, 02:39:38 PM
Quote from: Builder17 on June 03, 2016, 08:17:50 AM
Get scripts and images of sleeper and have core with sleeper base crpl in map.

Simply, I got the map and added images, scripts and cores. It took me a while, but I am finished now.

That helped me, thanks.

Quote from: Builder17 on June 03, 2016, 08:17:50 AM
What story map you are thinking?

Lemal.
Title: Re: Sleeper in story maps
Post by: Builder17 on June 03, 2016, 03:01:44 PM
Are you going to add basic enemy units and other stuff there?  :-\

Check out my version of that one: https://knucklecracker.com/forums/index.php?topic=20451

Is this your first map , or do you have other maps?  ???
Title: Re: Sleeper in story maps
Post by: Qwerty Quazo on June 03, 2016, 04:45:11 PM
You ask a lot! :P

I have many maps, 6 with particles, 2 with sleeper I think and some others. Search my name in colonial space map discussion if you want to.

Here is a screenshot of my current status of the map, it is modified A LOT.
Title: Re: Sleeper in story maps
Post by: Builder17 on June 03, 2016, 05:06:42 PM
That map looks nice , how hard it will be?  :)

I think you are using other name when publishing maps than in forum you do...   :-\

Edit: Let me guess , are you Tardis73?  ??? https://knucklecracker.com/forums/index.php?topic=20534.msg142813#msg142813
Title: Re: Sleeper in story maps
Post by: Qwerty Quazo on June 04, 2016, 02:31:22 AM
Yes I am! I forgot to say I have different names, but you found it!   ;)