Knuckle Cracker

Creeper World 3 => The Coder's Corner => Topic started by: GoodMorning on May 30, 2016, 08:55:51 AM

Title: Requests for CRPL
Post by: GoodMorning on May 30, 2016, 08:55:51 AM
Please place here any requests for CRPL that you feel would be useful to your mapmaking, but that you may be unsure how to implement.
Whether you are too busy or unsure about scripting, if you leave the idea here, we can tell you if it will work, may even do it for you, or at least give a reason why it's impossible or impractical.
(Note: busy is not the same as lazy)

Because good ideas are fun.
Title: Re: Requests for CRPL
Post by: Nebulous on May 30, 2016, 03:41:40 PM
A type of unit that the player can use that has a very unique ability. (I don't know what that ability is, but it's unique compared to everything else.)
Title: Re: Requests for CRPL
Post by: GoodMorning on May 30, 2016, 07:02:44 PM
A bit more specific?

Idle thought: a Terrain mover. Rips up an area, and replaces it on void. The amount of void on a map is constant, but the position can be altered. Basable on some if the PaC scripts for selection.
Title: Re: Requests for CRPL
Post by: Nebulous on May 30, 2016, 07:13:30 PM
Or maybe you could do an AC Bertha of some sort? Just saying, it can be unique. Come up with whatever you want.
Title: Re: Requests for CRPL
Post by: GoodMorning on May 30, 2016, 07:17:04 PM
This topic was intended for specific script requests, not suggestions to 'come up with whatever you want'. The idea is that you will have done so, and don't know how to build it, so request assistance.
Title: Re: Requests for CRPL
Post by: Karsten75 on May 30, 2016, 07:23:08 PM
Quote from: GoodMorning on May 30, 2016, 07:17:04 PM
This topic was intended for specific script requests, not suggestions to 'come up with whatever you want'. The idea is that you will have done so, and don't know how to build it, so request assistance.

Seems that you specifically violated the intent of this topic in your post.

Quote from: GoodMorning on May 30, 2016, 07:02:44 PM

Idle thought: a Terrain mover. Rips up an area, and replaces it on void. The amount of void on a map is constant, but the position can be altered. Basable on some if the PaC scripts for selection.

Since we don't really need omnibus threads, I'm going to lock this. Any mapmaker needing help with a script seems to get it jsut fine without the presence of a single thread with multiple topics.