Knuckle Cracker

Creeper World => Custom Map Discussion => Custom Map Comments => Topic started by: AutoPost on April 18, 2010, 07:01:13 AM

Title: Custom Map: Battalion Command 1
Post by: AutoPost on April 18, 2010, 07:01:13 AM
This topic is for discussion of map: Battalion Command 1 (http://knucklecracker.com/creeperworld/mapcomments.php?id=743)
(http://knucklecracker.com/creeperworld/thumb.php?id=743) (http://knucklecracker.com/creeperworld/mapcomments.php?id=743)

Author: Dino_Saur (http://knucklecracker.com/creeperworld/viewmaps.php?author=Dino_Saur)

Desc:
Just an idea for a different way of playing. Please comment and let me know what you think.
Title: Re: Custom Map: Battalion Command 1
Post by: Toaster on May 08, 2010, 08:56:42 AM
Just got around to playing this one. Nice idea, However, Because of how the game is presented, it is assumed that the game can be won with the resources allotted. In building future maps, you will assume that there will be some losses, and calculate those in, or even sacrifices that must be made. What I mean is, part of the game is to figure out what is needed along with tactical deployment.  I like the idea, just don't make it too obvious as to what to do... Thanks for the map!