Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 22, 2016, 12:48:45 PM

Title: Custom Map #3571: 3 in 1 puzzle. By: builder17
Post by: AutoPost on May 22, 2016, 12:48:45 PM
This topic is for discussion of map #3571: 3 in 1 puzzle
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3571)

Author: builder17
Size: 128x84

Desc:
#Slog #CN juggling #Can make you angry Plz , don't rate this map badly if you can't finish it. Comment this map in forums.
Title: Re: Custom Map #3571: 3 in 1 puzzle. By: builder17
Post by: mzimmer74 on May 22, 2016, 07:28:01 PM
Clever idea and well made.  A bit frustrating at times as I was waiting for the CN to recharge and fly back, but I did enjoy it.
Title: Re: Custom Map #3571: 3 in 1 puzzle. By: builder17
Post by: GoodMorning on May 22, 2016, 07:50:45 PM
A CN can draw power from connected structures and dispatch packets even while flying.
Title: Re: Custom Map #3571: 3 in 1 puzzle. By: builder17
Post by: mzimmer74 on May 22, 2016, 08:03:37 PM
I wasn't getting nearly enough power while in mid-air.  Probably needed to change what I was building.
Title: Re: Custom Map #3571: 3 in 1 puzzle. By: builder17
Post by: Loren Pechtel on May 26, 2016, 03:45:46 PM
How can one kill the emitter?  I see no way to get enough firepower on it and maintain it for long enough to build the nullifier.
Title: Re: Custom Map #3571: 3 in 1 puzzle. By: builder17
Post by: mzimmer74 on May 26, 2016, 04:45:56 PM
Here's what I found worked:
Spoiler

After taking out the runner nest I built a few cannons and filled sprayers.
I then dropped the CN on the center island in the middle of the creeper there.
Then I moved the weapons onto the island as well to take out the creeper.
Once it was gone and I was stabilized it was simple enough to take out the emitter.
[close]